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Todd
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Re: PSX to PCEngine converter

10 Apr 2018, 14:34

Nice! Been wondering how well those work.

Digging that Namco PSX stick.
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Alien^PDX
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Joined: 09 Apr 2018, 13:54

Re: PSX to PCEngine converter

10 Apr 2018, 14:37

im a man of few words, but those devices either work great or suck infinite due to lag (unplayable).

this one works great!!

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RevQuixo
Posts: 176
Joined: 09 Apr 2018, 15:31

Re: PSX to PCEngine converter

10 Apr 2018, 15:40

Alien^PDX wrote:
10 Apr 2018, 14:37
im a man of few words, but those devices either work great or suck infinite due to lag (unplayable).

this one works great!!
I'm going to have to look into getting one of these. Those tiny PC Engine controllers aren't cutting it for me.

It says that it supports Street Fighter II. Does it support all 6 buttons or only 3 buttons?

Since there are 2 button, 3 button & 6 button games (with separate controllers) curious as to how it works with them.

alucard
Posts: 13
Joined: 13 Apr 2018, 16:56

Re: PSX to PCEngine converter

13 Apr 2018, 17:05

it will probably not work,

if i remember it correctly on the 6 button pads, the addiditional buttons are combinations which are impossble to make.
like pressing up and down on the d-pad at the same time and other combos.

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RevQuixo
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Re: PSX to PCEngine converter

13 Apr 2018, 17:23

alucard wrote:
13 Apr 2018, 17:05
it will probably not work,

if i remember it correctly on the 6 button pads, the addiditional buttons are combinations which are impossble to make.
like pressing up and down on the d-pad at the same time and other combos.
I was hoping that someone would come up with an adapter that allows the weird mappings of the various controllers to be set with a toggle switch.

Seren18
Posts: 51
Joined: 13 Apr 2018, 18:33

Re: PSX to PCEngine converter

13 Apr 2018, 18:45

Alien^PDX wrote:
10 Apr 2018, 13:38
10/10 no lag would buy again.


http://www.tototek.com/store/index.php? ... ucts_id=51
I have that Namco stick and was looking to get one of those Tototek adapters, so if there is zero lag then i'm down for it. I can live with SF II not being supported if that is the case? It does say supported though, yet can you confirm it 100%?

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Alien^PDX
Posts: 8
Joined: 09 Apr 2018, 13:54

Re: PSX to PCEngine converter

13 Apr 2018, 20:56

Its 3 button max ( X O R1 ) supported in sf II for punches , u have to press run/select to switch to kicks, so its basically unplayable anyways

Tonite im gonna try my ps4 to ps2 converter stuck in the ps2 to PCEngine converter and see if it things lag up :D

Gara
Posts: 21
Joined: 13 Apr 2018, 22:44

Re: PSX to PCEngine converter

14 Apr 2018, 05:32

Toodles Kitty and Cthulhu both work on the PC Engine. You can even do 6 button mode. Turbo function is preserved and it allows custom button mapping that is saved to each system.

I'm using a TE Kitty on a Madcatz Tournament Ediiton converted to 6 button. It's quite nice. Works on Snes, PC Engine, Saturn, Gamecube, Dreamcast, NES.

https://imgur.com/a/xOqGQ
I'm not a fan of the color but I bought it off someone who put a surprising amount of work into it.

I can also confirm the Tototek adapter is awesome. No lag that I can detect.

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Alien^PDX
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Re: PSX to PCEngine converter

15 Apr 2018, 22:18

I succesfully hooked up my hori rap stick (ps4) to my pce using a brooks ps4-to-ps2 converter, and stuck that in my psx/ps2-to-pce converter and still had no lag.

Image

SUCCES!! <3 :D

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